diff options
| author | megamage <none@none> | 2009-05-14 11:58:35 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-14 11:58:35 -0500 |
| commit | d3839aaaf023efaf11635fb88298956a3a26b4f4 (patch) | |
| tree | 47ace9fc7dc446aae42f877b124d50b63328701a /src/game/Player.cpp | |
| parent | c6407a8b4c795a3a757daa170489588ce59c7a5e (diff) | |
[7821] Fixed typo in comment and var. name. Author: KAPATEJIb
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 3b40880bef8..f78fd969379 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6704,14 +6704,14 @@ void Player::_ApplyItemBonuses(ItemPrototype const *proto, uint8 slot, bool appl float minDamage = proto->Damage[0].DamageMin; float maxDamage = proto->Damage[0].DamageMax; int32 extraDPS = 0; - // If set dpsMod in ScalingStatValue use it for min (70% from avernge), max (130% from averange) damage + // If set dpsMod in ScalingStatValue use it for min (70% from average), max (130% from average) damage if (ssv) { if (extraDPS = ssv->getDPSMod(proto->ScalingStatValue)) { - float averange = extraDPS * proto->Delay / 1000.0f; - minDamage = 0.7f * averange; - maxDamage = 1.3f * averange; + float average = extraDPS * proto->Delay / 1000.0f; + minDamage = 0.7f * average; + maxDamage = 1.3f * average; } } if (minDamage > 0 ) |
