diff options
| author | megamage <none@none> | 2008-11-26 15:14:03 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-11-26 15:14:03 -0600 |
| commit | da6c516fdf16a59ddd5dea862a50e8191966cc16 (patch) | |
| tree | 3394a46bf9be7e13127ba8b1b841c8050bb325d3 /src/game/Player.cpp | |
| parent | 0521e2d017bebf8f8ae24313387f33c866453411 (diff) | |
*Procflag patch by DiSlord.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index aff35ea3da1..c37c20a5ece 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -4849,6 +4849,7 @@ void Player::UpdateWeaponSkill (WeaponAttackType attType) void Player::UpdateCombatSkills(Unit *pVictim, WeaponAttackType attType, MeleeHitOutcome outcome, bool defence) { +/* Not need, this checked on call this func from trigger system switch(outcome) { case MELEE_HIT_CRIT: @@ -4861,7 +4862,7 @@ void Player::UpdateCombatSkills(Unit *pVictim, WeaponAttackType attType, MeleeHi default: break; } - +*/ uint32 plevel = getLevel(); // if defense than pVictim == attacker uint32 greylevel = Trinity::XP::GetGrayLevel(plevel); uint32 moblevel = pVictim->getLevelForTarget(this); |
