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authormaximius <none@none>2009-10-30 18:54:38 -0700
committermaximius <none@none>2009-10-30 18:54:38 -0700
commite6e621bfada0bd3e254d362f4504357b8799e1de (patch)
tree893787140c74d713837bf99703907ce99240c142 /src/game/Player.cpp
parent98d53f6a9d32462283cac9e43d31f8a0c132c53b (diff)
*Add virtual bool IsEscorted() to escort_ai.h
*Some minor cleanup and optimization --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 858d4591e5f..d9e2f139880 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -14944,9 +14944,9 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
{
sLog.outError("Player (guidlow %d) was in BG in database, but BG was not found, and entry point was invalid! Teleport to default race/class locations.",guid);
RelocateToHomebind();
- } else {
- Relocate(&_loc);
}
+ else
+ Relocate(&_loc);
// We are not in BG anymore
m_bgData.bgInstanceID = 0;