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authormaximius <none@none>2009-08-07 12:12:42 -0700
committermaximius <none@none>2009-08-07 12:12:42 -0700
commitfe3ba612d94b715bbbbac944418be1188ad66339 (patch)
treedcfba651a684cd3f896988e361240f91c4b1d80f /src/game/Player.cpp
parentbe74be36f6d170fd11b2df2ebfc20a9c2e40584a (diff)
*Emalon the Stormwatcher fully scripted, by Necroo (boss needs to be spawned and ScriptName needs to be updated)
*Added config options: DurabilityLoss.OnDeath and DurabilityLoss.InPvP, optimized Rate.RepairCost --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index f648a5a3d3d..ed2f79f4b38 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -20,7 +20,6 @@
#include "Common.h"
#include "Language.h"
-#include "Config/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "Log.h"
#include "Opcodes.h"
@@ -4557,7 +4556,7 @@ uint32 Player::DurabilityRepair(uint16 pos, bool cost, float discountMod, bool g
uint32 dmultiplier = dcost->multiplier[ItemSubClassToDurabilityMultiplierId(ditemProto->Class,ditemProto->SubClass)];
uint32 costs = uint32(LostDurability*dmultiplier*double(dQualitymodEntry->quality_mod));
- costs = uint32(costs * discountMod) * sConfig.GetFloatDefault("Rate.RepairCost", 1);
+ costs = uint32(costs * discountMod) * sWorld.getRate(RATE_REPAIRCOST);
if (costs==0) //fix for ITEM_QUALITY_ARTIFACT
costs = 1;