diff options
| author | megamage <none@none> | 2009-07-23 09:34:42 +0800 |
|---|---|---|
| committer | megamage <none@none> | 2009-07-23 09:34:42 +0800 |
| commit | 4a0d187cd68e871be45fe662fbcb95ccebe68cce (patch) | |
| tree | 05acbda04612a4224ce4f749432b3a3451443aa3 /src/game/Player.h | |
| parent | 2126ec3395cd7dd60d7d90bfa88b03fb99a04f29 (diff) | |
[8193] Use constant instead explicit value in title index checks. Author: XTZGZoReX
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
| -rw-r--r-- | src/game/Player.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index 51f17027fa7..d834ceaee15 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -476,6 +476,8 @@ enum PlayerFlags #define PLAYER_TITLE_HAND_OF_ADAL UI64LIT(0x0000008000000000) // 39 #define PLAYER_TITLE_VENGEFUL_GLADIATOR UI64LIT(0x0000010000000000) // 40 +#define MAX_TITLE_INDEX (3*64) // 3 uint64 fields + // used in PLAYER_FIELD_BYTES values enum PlayerFieldByteFlags { |
