diff options
author | megamage <none@none> | 2009-08-26 19:28:21 -0500 |
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committer | megamage <none@none> | 2009-08-26 19:28:21 -0500 |
commit | 21af4cf832daeccb1617e37e15cd7b9bcebfb6c8 (patch) | |
tree | 04d46e30bc492ba8aa7b449ab2a3f721e95d96a3 /src/game/PointMovementGenerator.cpp | |
parent | 390257b2f6d4d4b03a3226a39b478b3ea92b4dea (diff) |
*Some clean up and add debug info to find the reason of crash.
--HG--
branch : trunk
Diffstat (limited to 'src/game/PointMovementGenerator.cpp')
-rw-r--r-- | src/game/PointMovementGenerator.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp index 3452c0a3b4d..ac5a4568480 100644 --- a/src/game/PointMovementGenerator.cpp +++ b/src/game/PointMovementGenerator.cpp @@ -79,6 +79,8 @@ void PointMovementGenerator<T>::MovementInform(T &unit) template <> void PointMovementGenerator<Creature>::MovementInform(Creature &unit) { + if(id == EVENT_FALL_GROUND) + unit.setDeathState(JUST_DIED); unit.AI()->MovementInform(POINT_MOTION_TYPE, id); } |