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authorthenecromancer <none@none>2010-01-23 15:05:33 +0100
committerthenecromancer <none@none>2010-01-23 15:05:33 +0100
commit39ba392c7538db1bd18e617185c28420780e237c (patch)
treea620cd4b809816f697697af9478d6e538eb7cc5d /src/game/ReputationMgr.cpp
parent76102c1cdd0fc8bb473f9b3fd3965cea5a3794f6 (diff)
parentd9cb0702158fd045285f2c0a904cb31a45a3864a (diff)
Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/ReputationMgr.cpp')
-rw-r--r--src/game/ReputationMgr.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/ReputationMgr.cpp b/src/game/ReputationMgr.cpp
index bdd6af49ccc..9027ed8b426 100644
--- a/src/game/ReputationMgr.cpp
+++ b/src/game/ReputationMgr.cpp
@@ -459,7 +459,7 @@ void ReputationMgr::SetInactive(FactionState* faction, bool inactive)
faction->Changed = true;
}
-void ReputationMgr::LoadFromDB(QueryResult *result)
+void ReputationMgr::LoadFromDB(QueryResult_AutoPtr result)
{
// Set initial reputations (so everything is nifty before DB data load)
Initialize();
@@ -513,8 +513,6 @@ void ReputationMgr::LoadFromDB(QueryResult *result)
}
}
while( result->NextRow() );
-
- delete result;
}
}