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authorSpp <none@none>2010-04-07 23:25:02 +0200
committerSpp <none@none>2010-04-07 23:25:02 +0200
commit2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch)
treeb744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/ScriptedGuardAI.cpp
parent49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff)
Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
Diffstat (limited to 'src/game/ScriptedGuardAI.cpp')
-rw-r--r--src/game/ScriptedGuardAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ScriptedGuardAI.cpp b/src/game/ScriptedGuardAI.cpp
index 32f2882d6f4..e99815aa7e5 100644
--- a/src/game/ScriptedGuardAI.cpp
+++ b/src/game/ScriptedGuardAI.cpp
@@ -183,7 +183,7 @@ void guardAI::DoReplyToTextEmote(uint32 em)
void guardAI_orgrimmar::ReceiveEmote(Player* pPlayer, uint32 text_emote)
{
- if (pPlayer->GetTeam()==HORDE)
+ if (pPlayer->GetTeam() == HORDE)
DoReplyToTextEmote(text_emote);
}