diff options
| author | XTZGZoReX <none@none> | 2010-01-23 22:24:41 +0100 |
|---|---|---|
| committer | XTZGZoReX <none@none> | 2010-01-23 22:24:41 +0100 |
| commit | 9f00ca3eb884399479009ae5d5a1224c047d0650 (patch) | |
| tree | 1ba2681bb2ca1c7e4ad9b4334f1b725d222b44ed /src/game/SpellAuraEffects.cpp | |
| parent | fe07518bafe3f0a52630ce09ee5742453f2f6801 (diff) | |
* Remove CellLock class and all cell-level thread locking.
** It was wasting CPU power as cell-level locking is not needed.
** Our multithreading is on map-level, not cell-level.
** CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data.
** Some minor cleanup in Cell::Visit/Map::Visit.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellAuraEffects.cpp')
| -rw-r--r-- | src/game/SpellAuraEffects.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp index 4ec66906aab..c78c9815913 100644 --- a/src/game/SpellAuraEffects.cpp +++ b/src/game/SpellAuraEffects.cpp @@ -1814,10 +1814,8 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyUnfriendlyVisibleUnitInObjectRangeCheck>, GridTypeMapContainer > grid_object_checker(checker); TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyUnfriendlyVisibleUnitInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker); - CellLock<GridReadGuard> cell_lock(cell, p); - - cell_lock->Visit(cell_lock, grid_object_checker, *GetBase()->GetOwner()->GetMap(), *caster, radius); - cell_lock->Visit(cell_lock, world_object_checker, *GetBase()->GetOwner()->GetMap(), *caster, radius); + cell.Visit(p, grid_object_checker, *GetBase()->GetOwner()->GetMap(), *caster, radius); + cell.Visit(p, world_object_checker, *GetBase()->GetOwner()->GetMap(), *caster, radius); } if(targets.empty()) |
