diff options
| author | QAston <none@none> | 2009-06-17 01:12:40 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-06-17 01:12:40 +0200 |
| commit | 9bb07ab5a9725ccc002540300c6caddf969daef7 (patch) | |
| tree | 0549c7be9021e8275c36eaa613e8ef65312cebde /src/game/SpellAuras.cpp | |
| parent | d906ea05d6deefadb150d21ff80f0d74657515a8 (diff) | |
*Use amount check instead of positivity check for aura effects.
*Fix Overkill and Master of subtlety.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
| -rw-r--r-- | src/game/SpellAuras.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 520d1bd87ef..d55510b47ff 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -960,7 +960,7 @@ void Aura::SendAuraUpdate() data << uint32(GetId()); data << uint8(m_auraFlags); data << uint8(m_auraLevel); - data << uint8(m_stackAmount > 1 ? (m_procCharges > 1 ? m_stackAmount * m_procCharges : m_stackAmount) : m_procCharges); + data << uint8(m_stackAmount > 1 ? m_stackAmount : m_procCharges); if(!(m_auraFlags & AFLAG_CASTER)) { @@ -4804,7 +4804,7 @@ void AuraEffect::HandleAuraModResistance(bool apply, bool Real, bool /*changeAmo { m_target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + x), TOTAL_VALUE, float(m_amount), apply); if(m_target->GetTypeId() == TYPEID_PLAYER || ((Creature*)m_target)->isPet()) - m_target->ApplyResistanceBuffModsMod(SpellSchools(x),GetParentAura()->IsPositive(),m_amount, apply); + m_target->ApplyResistanceBuffModsMod(SpellSchools(x),m_amount > 0,m_amount, apply); } } @@ -5441,7 +5441,7 @@ void AuraEffect::HandleModDamageDone(bool apply, bool Real, bool changeAmount) if(m_target->GetTypeId() == TYPEID_PLAYER) { - if(GetParentAura()->IsPositive()) + if(m_amount > 0) m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS,m_amount,apply); else m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG,m_amount,apply); @@ -5465,7 +5465,7 @@ void AuraEffect::HandleModDamageDone(bool apply, bool Real, bool changeAmount) // This information for client side use only if(m_target->GetTypeId() == TYPEID_PLAYER) { - if(GetParentAura()->IsPositive()) + if(m_amount > 0) { for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; i++) { @@ -5488,7 +5488,7 @@ void AuraEffect::HandleModDamageDone(bool apply, bool Real, bool changeAmount) void AuraEffect::HandleModDamagePercentDone(bool apply, bool Real, bool changeAmount) { - sLog.outDebug("AURA MOD DAMAGE type:%u negative:%u", GetMiscValue(), GetParentAura()->IsPositive() ? 0 : 1); + sLog.outDebug("AURA MOD DAMAGE type:%u negative:%u", GetMiscValue(), m_amount > 0); // apply item specific bonuses for already equipped weapon if((Real || changeAmount) && m_target->GetTypeId()==TYPEID_PLAYER) |
