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authorn0n4m3 <none@none>2009-12-26 16:47:40 +0100
committern0n4m3 <none@none>2009-12-26 16:47:40 +0100
commitaadbff5903ce9e4fb38acb7939bb426bc9e0e340 (patch)
tree9d47f1b2ba66c06d742eee7718dda362132082ae /src/game/SpellAuras.cpp
parent37d255d70f4b0e70bc06eb35b2657138102663b1 (diff)
Revert not needed changes(this implemented soon)
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index bbcf03da9c3..f3352d015a2 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -2378,7 +2378,6 @@ void AuraEffect::HandleAddModifier(bool apply, bool Real, bool changeAmount)
// Auras with charges do not mod amount of passive auras
if (GetParentAura()->GetAuraCharges())
return;
-
// reapply some passive spells after add/remove related spellmods
// Warning: it is a dead loop if 2 auras each other amount-shouldn't happen
switch (modOp)
@@ -2426,10 +2425,6 @@ void AuraEffect::HandleAddModifier(bool apply, bool Real, bool changeAmount)
default:
break;
}
- if (m_spellProto->Id == 11129 && !apply)
- {
- m_target->RemoveAurasDueToSpell(28682);
- }
}
void AuraEffect::TriggerSpell()