diff options
author | QAston <none@none> | 2009-03-15 18:02:10 +0100 |
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committer | QAston <none@none> | 2009-03-15 18:02:10 +0100 |
commit | 7a1e7c4f73db8374aadfdd9a397a52549e09e90a (patch) | |
tree | 4ceb605871d629a9f9d24443520ee4b91d30e50f /src/game/SpellEffects.cpp | |
parent | f9b14c221bef52313ed9f8ec1802af507b770a69 (diff) |
*Prevent possible crash.
*Remove obsolete Judgement of Righteousness coefficient-by cccyril
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 331e1ea3fe9..f51c83ef441 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1682,14 +1682,6 @@ void Spell::EffectDummy(uint32 i) switch(m_spellInfo->Id) { - // Judgement of Righteousness (0.2*$AP+0.32*$SPH) holy added in spellDamagBonus - case 20187: - { - if (!unitTarget) - return; - m_damage+=int32(0.2f*m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); - return; - } case 31789: // Righteous Defense (step 1) { // 31989 -> dummy effect (step 1) + dummy effect (step 2) -> 31709 (taunt like spell for each target) |