diff options
author | Xanadu <none@none> | 2010-02-11 21:31:12 +0100 |
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committer | Xanadu <none@none> | 2010-02-11 21:31:12 +0100 |
commit | ab146caaa86e5d0f89bdbcf967f3d620b5aa3c25 (patch) | |
tree | 8eb80c35d2a0f5619654c50317fb4afd6921dac6 /src/game/SpellEffects.cpp | |
parent | a893682dbf79e35c62d6ddc861bea36f6aa45db7 (diff) |
Fixed persistent area aura visual radii (flamestrike, consecration etc.). Thanks to QAston and _manuel_ for research.
Closes issue 522. Closes issue 719.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index f04d3a78715..56eb08e56de 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3125,7 +3125,6 @@ void Spell::EffectPersistentAA(uint32 i) delete dynObj; return; } - dynObj->SetUInt32Value(DYNAMICOBJECT_BYTES, 0x01eeeeee); caster->AddDynObject(dynObj); dynObj->GetMap()->Add(dynObj); |