diff options
author | Kudlaty <none@none> | 2009-08-17 00:34:14 +0200 |
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committer | Kudlaty <none@none> | 2009-08-17 00:34:14 +0200 |
commit | b08bd25bc527485d4f60512671520a7dcf8052cb (patch) | |
tree | 028f4ae13611675296ddf22385059908ca4b4b4b /src/game/SpellEffects.cpp | |
parent | cad925e31d0cf71ead219d717ce34e6fea8be251 (diff) | |
parent | bf3928d16352e1c0034ae41aebc69a21504870de (diff) |
merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 4824b260334..39eb470bc9c 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2014,10 +2014,11 @@ void Spell::EffectForceCast(uint32 i) { switch(m_spellInfo->Id) { + // 52463 also use custom damage and the summon veh spell use that damamge and cast mount aura? case 52588: unitTarget->RemoveAura(damage); break; } } - else + else // this was for 52463, need further study { unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID); return; |