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authorKudlaty <none@none>2009-08-17 00:34:14 +0200
committerKudlaty <none@none>2009-08-17 00:34:14 +0200
commitb08bd25bc527485d4f60512671520a7dcf8052cb (patch)
tree028f4ae13611675296ddf22385059908ca4b4b4b /src/game
parentcad925e31d0cf71ead219d717ce34e6fea8be251 (diff)
parentbf3928d16352e1c0034ae41aebc69a21504870de (diff)
merge
--HG-- branch : trunk
Diffstat (limited to 'src/game')
-rw-r--r--src/game/CharacterHandler.cpp9
-rw-r--r--src/game/SpellEffects.cpp3
2 files changed, 8 insertions, 4 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index f2e5d3be287..d39b881095e 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -1259,13 +1259,16 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
}
CharacterDatabase.escape_string(newname);
+ if(QueryResult *result = CharacterDatabase.PQuery("SELECT name FROM characters WHERE guid ='%u'", GUID_LOPART(guid)))
+ {
+ std::string oldname = result->Fetch()[0].GetCppString();
+ std::string IP_str = GetRemoteAddress();
+ sLog.outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), oldname.c_str(), GUID_LOPART(guid), newname.c_str());
+ }
Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair);
CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_CUSTOMIZE), GUID_LOPART(guid));
CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid ='%u'", GUID_LOPART(guid));
- std::string IP_str = GetRemoteAddress();
- sLog.outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), GetPlayer()->GetName(), GUID_LOPART(guid), newname.c_str());
-
WorldPacket data(SMSG_CHAR_CUSTOMIZE, 1+8+(newname.size()+1)+6);
data << uint8(RESPONSE_SUCCESS);
data << uint64(guid);
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 4824b260334..39eb470bc9c 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2014,10 +2014,11 @@ void Spell::EffectForceCast(uint32 i)
{
switch(m_spellInfo->Id)
{
+ // 52463 also use custom damage and the summon veh spell use that damamge and cast mount aura?
case 52588: unitTarget->RemoveAura(damage); break;
}
}
- else
+ else // this was for 52463, need further study
{
unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID);
return;