diff options
author | Anubisss <none@none> | 2010-03-27 16:08:14 +0100 |
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committer | Anubisss <none@none> | 2010-03-27 16:08:14 +0100 |
commit | ce8cc85dfabeb57c30f2f2e6deb577abeaabaf37 (patch) | |
tree | 55dbae80d50737b77b869013552e78701e8e5201 /src/game/SpellEffects.cpp | |
parent | 769f54eedfd979101ecc9bd94dea0a274c569ed3 (diff) |
Make a function(ToTempSummon()) which can convert Creature to TempSummon with a C++ cast(reinterpret_cast) and with a type check(isSummon()).
This function is like ToPlayer(), ToTotem(), etc.
This commit is like ede831bdd6f0cff481acc33f269fa7f8c78befd4 / r7496:
http://code.google.com/p/trinitycore/source/detail?r=ede831bdd6f0cff481acc33f269fa7f8c78befd4
As a result, this commit has the advantages and the "disadvantages" too, like r7496.
Please try to be polite if this commit causes some crashes.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 36f8387d91a..f63b36e8736 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -5456,7 +5456,7 @@ void Spell::EffectScriptEffect(uint32 effIndex) case 52173: // Coyote Spirit Despawn case 60243: // Blood Parrot Despawn if (unitTarget->GetTypeId() == TYPEID_UNIT && unitTarget->ToCreature()->isSummon()) - ((TempSummon*)unitTarget)->UnSummon(); + unitTarget->ToTempSummon()->UnSummon(); return; // Sky Darkener Assault case 52124: @@ -5664,10 +5664,10 @@ void Spell::EffectScriptEffect(uint32 effIndex) if(chargesaura && chargesaura->GetCharges() > 1) { chargesaura->SetCharges(chargesaura->GetCharges() - 1); - m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, ((TempSummon*)m_caster)->GetSummonerGUID()); + m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, m_caster->ToTempSummon()->GetSummonerGUID()); } else - ((TempSummon*)m_caster)->UnSummon(); + m_caster->ToTempSummon()->UnSummon(); return; } // Stoneclaw Totem |