aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellEffects.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 36f8387d91a..f63b36e8736 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -5456,7 +5456,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
case 52173: // Coyote Spirit Despawn
case 60243: // Blood Parrot Despawn
if (unitTarget->GetTypeId() == TYPEID_UNIT && unitTarget->ToCreature()->isSummon())
- ((TempSummon*)unitTarget)->UnSummon();
+ unitTarget->ToTempSummon()->UnSummon();
return;
// Sky Darkener Assault
case 52124:
@@ -5664,10 +5664,10 @@ void Spell::EffectScriptEffect(uint32 effIndex)
if(chargesaura && chargesaura->GetCharges() > 1)
{
chargesaura->SetCharges(chargesaura->GetCharges() - 1);
- m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, ((TempSummon*)m_caster)->GetSummonerGUID());
+ m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, m_caster->ToTempSummon()->GetSummonerGUID());
}
else
- ((TempSummon*)m_caster)->UnSummon();
+ m_caster->ToTempSummon()->UnSummon();
return;
}
// Stoneclaw Totem