diff options
author | Blaymoira <none@none> | 2009-03-15 09:53:32 +0100 |
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committer | Blaymoira <none@none> | 2009-03-15 09:53:32 +0100 |
commit | e70d6bf2c9959fb2094bb6b88201e78919a0dcac (patch) | |
tree | a024fd042a6cdad31db24a8265a095c743dfa2c4 /src/game/SpellEffects.cpp | |
parent | c8d967a0ae16d16e8f3ee5f59d5619215349001a (diff) | |
parent | a0a4d405b81784402c2ac8e62451e21dacd479fa (diff) |
*Merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r-- | src/game/SpellEffects.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index e33a79908f5..9400f61917b 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -443,6 +443,8 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) // Haunt else if (m_spellInfo->SpellFamilyFlags[1] & 0x40000) { + // Save damage for future healing + // TODO: Implement spell proc on aura expire m_currentBasePoints[1] = int32(damage * m_currentBasePoints[1] / 100); } @@ -3702,7 +3704,7 @@ void Spell::EffectAddFarsight(uint32 i) dynObj->GetMap()->Add(dynObj); //grid will also be loaded // Need to update visibility of object for client to accept farsight guid - ((Player*)m_caster)->SetSeer(dynObj); + ((Player*)m_caster)->CreateSeer(dynObj); //((Player*)m_caster)->UpdateVisibilityOf(dynObj); } |