diff options
author | megamage <none@none> | 2009-05-17 16:40:40 -0500 |
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committer | megamage <none@none> | 2009-05-17 16:40:40 -0500 |
commit | 1c134f81e38137bbfb1c6925a3a42d9628571d4c (patch) | |
tree | 479972a69d9badeffab98d51e8c19178afb99ec1 /src/game/SpellMgr.cpp | |
parent | b95e67375c00e7e24609450178c4f7ba44064441 (diff) | |
parent | 7c6757d7ee652c8e688caa5c6856d116c1f034c1 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index a960942579e..c7bf8cd5bac 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1222,6 +1222,8 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr if((procFlags & EventProcFlag) == 0) return false; + bool hasFamilyMask = false; + /* Check Periodic Auras * Both hots and dots can trigger if spell has no PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL @@ -1288,10 +1290,17 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr if ((spellProcEvent->spellFamilyMask & procSpell->SpellFamilyFlags ) == 0) return false; active = true; // Spell added manualy -> so its active spell + hasFamilyMask = true; } } } + if (procExtra & PROC_EX_INTERNAL_REQ_FAMILY) + { + if (!hasFamilyMask) + return false; + } + // Check for extra req (if none) and hit/crit if (procEvent_procEx == PROC_EX_NONE) { |