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authorQAston <none@none>2009-06-06 08:27:36 +0200
committerQAston <none@none>2009-06-06 08:27:36 +0200
commit39548d6822ce2a8cea49e4467f8329335aa0d85d (patch)
treeca1055ea31b1b8b994c693ab713626a3d00c405c /src/game/SpellMgr.cpp
parent00582cf9d4bebbf812f2cccb14be8dce288c2f07 (diff)
*Update spellmod system
*Implement SPELL_ATTR_EX6_IGNORE_CASTER_AURAS *Fix some bugs with traps proc flags --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 99c113a5eb5..bed5ffc4d89 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -279,7 +279,7 @@ bool GetDispelChance(Unit* caster, uint32 spellId)
return !roll_chance_i(miss_chance);
}
-uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell const* spell)
+uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell * spell)
{
SpellCastTimesEntry const *spellCastTimeEntry = sSpellCastTimesStore.LookupEntry(spellInfo->CastingTimeIndex);
@@ -1309,7 +1309,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
}
// Always trigger for this
- if (EventProcFlag & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_ON_TRAP_ACTIVATION))
+ if (procFlags & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_ON_TRAP_ACTIVATION))
return true;
if (spellProcEvent) // Exist event data
{