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-rw-r--r--src/game/SpellMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 99c113a5eb5..bed5ffc4d89 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -279,7 +279,7 @@ bool GetDispelChance(Unit* caster, uint32 spellId)
return !roll_chance_i(miss_chance);
}
-uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell const* spell)
+uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell * spell)
{
SpellCastTimesEntry const *spellCastTimeEntry = sSpellCastTimesStore.LookupEntry(spellInfo->CastingTimeIndex);
@@ -1309,7 +1309,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
}
// Always trigger for this
- if (EventProcFlag & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_ON_TRAP_ACTIVATION))
+ if (procFlags & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_ON_TRAP_ACTIVATION))
return true;
if (spellProcEvent) // Exist event data
{