diff options
author | QAston <none@none> | 2010-02-15 20:59:05 +0100 |
---|---|---|
committer | QAston <none@none> | 2010-02-15 20:59:05 +0100 |
commit | 4cd4c4170f70a0715daad52b2f1831b6017d647a (patch) | |
tree | 940a3d602d5c18e770258ac13aae5e57a2444f9e /src/game/SpellMgr.cpp | |
parent | 7b434fb1c350ffa6d738cef6fd401c6c184f0204 (diff) |
*Backout some WTF fixes. Do things correctly, or do not touch them at all...
*Really fix windows build.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 6a0804baea3..47c9d8b6935 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -3766,6 +3766,11 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_AREA_ALLY_SRC; count++; break; + case 31687: // Summon Water Elemental + // 322-330 switch - effect changed to dummy, target entry not changed in client:( + spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; + count++; + break; default: break; } |