diff options
author | QAston <none@none> | 2010-02-15 20:59:05 +0100 |
---|---|---|
committer | QAston <none@none> | 2010-02-15 20:59:05 +0100 |
commit | 4cd4c4170f70a0715daad52b2f1831b6017d647a (patch) | |
tree | 940a3d602d5c18e770258ac13aae5e57a2444f9e /src | |
parent | 7b434fb1c350ffa6d738cef6fd401c6c184f0204 (diff) |
*Backout some WTF fixes. Do things correctly, or do not touch them at all...
*Really fix windows build.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Item.cpp | 4 | ||||
-rw-r--r-- | src/game/Player.cpp | 6 | ||||
-rw-r--r-- | src/game/Player.h | 2 | ||||
-rw-r--r-- | src/game/Spell.cpp | 4 | ||||
-rw-r--r-- | src/game/SpellEffects.cpp | 11 | ||||
-rw-r--r-- | src/game/SpellMgr.cpp | 5 | ||||
-rw-r--r-- | src/game/Unit.cpp | 3 |
7 files changed, 17 insertions, 18 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp index 00f271ca89e..b2821ae7b83 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -771,10 +771,6 @@ bool Item::IsFitToSpellRequirements(SpellEntry const* spellInfo) const { ItemPrototype const* proto = GetProto(); - //Lava Lash - if (spellInfo->Id==60103 && spellInfo->EquippedItemClass==ITEM_CLASS_WEAPON) - return true; - if (spellInfo->EquippedItemClass != -1) // -1 == any item class { // Special case - accept vellum for armor/weapon requirements diff --git a/src/game/Player.cpp b/src/game/Player.cpp index f83fc526009..fb0b1aebfc4 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -286,8 +286,6 @@ UpdateMask Player::updateVisualBits; Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputationMgr(this) { - m_isSaved = false; - m_speakTime = 0; m_speakCount = 0; @@ -17084,15 +17082,12 @@ bool Player::_LoadHomeBind(QueryResult_AutoPtr result) void Player::SaveToDB() { // delay auto save at any saves (manual, in code, or autosave) - m_isSaved = true; - m_nextSave = sWorld.getConfig(CONFIG_INTERVAL_SAVE); //lets allow only players in world to be saved if (IsBeingTeleportedFar()) { ScheduleDelayedOperation(DELAYED_SAVE_PLAYER); - m_isSaved = false; return; } @@ -17226,7 +17221,6 @@ void Player::SaveToDB() // save pet (hunter pet level and experience and all type pets health/mana). if (Pet* pet = GetPet()) pet->SavePetToDB(PET_SAVE_AS_CURRENT); - m_isSaved = false; } // fast save function for item/money cheating preventing - save only inventory and money state diff --git a/src/game/Player.h b/src/game/Player.h index bfd9225947e..d5c7caafc49 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -2582,8 +2582,6 @@ Spell * m_spellModTakingSpell; uint32 m_ChampioningFaction; - bool m_isSaved; - uint32 m_timeSyncCount; uint32 m_timeSyncTimer; }; diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 3451e75c571..8e2438464e2 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1982,10 +1982,6 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) { if (cur == TARGET_SRC_CASTER) { - // Earthen Power - if (m_spellInfo->Id == 3600) - AddUnitTarget(m_caster, i); - m_targets.setSrc(m_caster); break; } diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index ccf3abe022d..48ce576b38d 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1518,6 +1518,17 @@ void Spell::EffectDummy(uint32 i) } return; } + case 31687: // Summon Water Elemental + { + if (!unitTarget) + return; + + // Glyph of Eternal Water + if (unitTarget->HasAura(70937)) + unitTarget->CastSpell(unitTarget, 70908, true); + else + unitTarget->CastSpell(unitTarget, 70907, true); + } } break; case SPELLFAMILY_WARRIOR: diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 6a0804baea3..47c9d8b6935 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -3766,6 +3766,11 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_AREA_ALLY_SRC; count++; break; + case 31687: // Summon Water Elemental + // 322-330 switch - effect changed to dummy, target entry not changed in client:( + spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; + count++; + break; default: break; } diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index f0d6f0b9b4b..c5586f7ae51 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -523,8 +523,7 @@ void Unit::UpdateInterruptMask() { m_interruptMask = 0; for(AuraApplicationList::const_iterator i = m_interruptableAuras.begin(); i != m_interruptableAuras.end(); ++i) - if (*i && (*i)->GetBase() && (*i)->GetBase()->GetSpellProto()) - m_interruptMask |= (*i)->GetBase()->GetSpellProto()->AuraInterruptFlags; + m_interruptMask |= (*i)->GetBase()->GetSpellProto()->AuraInterruptFlags; if (Spell* spell = m_currentSpells[CURRENT_CHANNELED_SPELL]) if (spell->getState() == SPELL_STATE_CASTING) |