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authorQAston <none@none>2009-06-28 19:39:15 +0200
committerQAston <none@none>2009-06-28 19:39:15 +0200
commit81ac49f00ae454e8f70dae45bc61640d42a1f747 (patch)
tree7901ef98f5bf8fe644c0d45f71b462a4b562b4e7 /src/game/SpellMgr.cpp
parent70ac70208c84011324d449a6af8810f322a9cee7 (diff)
*Fix rend and tear talent.
*Allow hots to proc only if spellfamilyflags are specified in spell_proc_event. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 8110c5a3a1d..e479c529d50 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1346,7 +1346,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
}
}
- if (procExtra & PROC_EX_INTERNAL_REQ_FAMILY)
+ if (procExtra & (PROC_EX_INTERNAL_REQ_FAMILY | PROC_EX_INTERNAL_HOT))
{
if (!hasFamilyMask)
return false;