diff options
author | QAston <none@none> | 2009-05-23 10:57:05 +0200 |
---|---|---|
committer | QAston <none@none> | 2009-05-23 10:57:05 +0200 |
commit | 9af492483e8be747cd097bf11a4e68c41f9f2d96 (patch) | |
tree | 2e1274e132380dcd0ae2b0ecf278cabba8377859 /src/game/SpellMgr.cpp | |
parent | 028ed64e1091b9664babe132386a7530876f2ccf (diff) |
*always remove old aura instead of recalculating new one in same id stack case-this prevents some problem with spelleffects execution problems
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r-- | src/game/SpellMgr.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 2737cbef54b..053617bd965 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -2641,6 +2641,11 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2, bool spellId_2 = GetLastSpellInChain(spellId_2); spellId_1 = GetLastSpellInChain(spellId_1); + + // Hack for Incanter's Absorption + if (spellId_1 == spellId_2 && spellId_1 == 44413) + return false; + if (spellId_1 == spellId_2) return true; |