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authormegamage <none@none>2009-06-17 18:42:45 -0500
committermegamage <none@none>2009-06-17 18:42:45 -0500
commite84714fa9a8298687773003a84258b92152c865b (patch)
tree95f76f7632eaa5c2cb66ebfd20a981f0d4a1a38c /src/game/SpellMgr.cpp
parent90e6a97d7987e3a2ef04706f816194c5aef24422 (diff)
[8038] More expect to be possitive dummy effects. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellMgr.cpp')
-rw-r--r--src/game/SpellMgr.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index c11806e546a..513075ea2b6 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -632,6 +632,14 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
case 38638: // Nether Exhaustion (green)
case 38639: // Nether Exhaustion (blue)
return false;
+ // some spells have unclear target modes for selection, so just make effect positive
+ case 27184:
+ case 27190:
+ case 27191:
+ case 27201:
+ case 27202:
+ case 27203:
+ return true;
default:
break;
}