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-rw-r--r--src/game/SpellMgr.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index c11806e546a..513075ea2b6 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -632,6 +632,14 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
case 38638: // Nether Exhaustion (green)
case 38639: // Nether Exhaustion (blue)
return false;
+ // some spells have unclear target modes for selection, so just make effect positive
+ case 27184:
+ case 27190:
+ case 27191:
+ case 27201:
+ case 27202:
+ case 27203:
+ return true;
default:
break;
}