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authormegamage <none@none>2009-06-15 12:02:55 -0500
committermegamage <none@none>2009-06-15 12:02:55 -0500
commitb9610f27dd2c55f63f9a96f1259a8dce33b71d88 (patch)
tree4920b011dc839e2c4901e31d8996a206bff63808 /src/game/TargetedMovementGenerator.cpp
parent4d6fb6c8b2d84996711fa8bc41e71fa6d483b98c (diff)
*Check movementflag to interrupt casting instead of checking position.
*Also some other fixes about movement flags. --HG-- branch : trunk
Diffstat (limited to 'src/game/TargetedMovementGenerator.cpp')
-rw-r--r--src/game/TargetedMovementGenerator.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/TargetedMovementGenerator.cpp b/src/game/TargetedMovementGenerator.cpp
index 54c99ee90dd..c40568318d4 100644
--- a/src/game/TargetedMovementGenerator.cpp
+++ b/src/game/TargetedMovementGenerator.cpp
@@ -132,7 +132,7 @@ TargetedMovementGenerator<T>::_setTargetLocation(T &owner)
i_destinationHolder.SetDestination(traveller, x, y, z);
owner.addUnitState(UNIT_STAT_CHASE);
if (owner.GetTypeId() == TYPEID_UNIT && ((Creature*)&owner)->canFly())
- owner.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
+ owner.AddUnitMovementFlag(MOVEMENTFLAG_FLYING);
i_destinationHolder.StartTravel(traveller);
return true;
}
@@ -147,7 +147,7 @@ TargetedMovementGenerator<T>::Initialize(T &owner)
owner.RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
if (owner.GetTypeId() == TYPEID_UNIT && ((Creature*)&owner)->canFly())
- owner.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
+ owner.AddUnitMovementFlag(MOVEMENTFLAG_FLYING);
_setTargetLocation(owner);
}
@@ -199,7 +199,7 @@ TargetedMovementGenerator<T>::Update(T &owner, const uint32 & time_diff)
{
owner.addUnitState(UNIT_STAT_CHASE);
if (owner.GetTypeId() == TYPEID_UNIT && ((Creature*)&owner)->canFly())
- owner.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
+ owner.AddUnitMovementFlag(MOVEMENTFLAG_FLYING);
i_destinationHolder.StartTravel(traveller);
return true;