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authormegamage <none@none>2009-02-04 17:22:43 -0600
committermegamage <none@none>2009-02-04 17:22:43 -0600
commitd69198732e65002b53bab3a85779107490fe4dd2 (patch)
treee1f4b11f1964cc42ac05c79bdc43eedc1db16866 /src/game/TicketHandler.cpp
parent5d4d9530556eb66940775f12c3cc5f3c115447ca (diff)
parentc745eba4a1d122b4184b27a982674c86ff193c23 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/TicketHandler.cpp')
-rw-r--r--src/game/TicketHandler.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/TicketHandler.cpp b/src/game/TicketHandler.cpp
index 435c6cbbefd..1ce07e80bc2 100644
--- a/src/game/TicketHandler.cpp
+++ b/src/game/TicketHandler.cpp
@@ -54,7 +54,7 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
// get additional data, rarely used
recv_data >> ticketText2;
-
+
// assign values
ticket->name = GetPlayer()->GetName();
ticket->guid = ticketmgr.GenerateTicketID();
@@ -67,7 +67,7 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
// remove ticket by player, shouldn't happen
ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID(), GetPlayer()->GetGUID());
-
+
// add ticket
ticketmgr.AddGMTicket(ticket, false);
@@ -76,15 +76,15 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
// Send ticket creation
SendPacket(&data);
-
+
sWorld.SendGMText(LANG_COMMAND_TICKETNEW, ticket->name.c_str(), ticket->guid);
-
+
}
void WorldSession::HandleGMTicketUpdateOpcode( WorldPacket & recv_data)
{
// always do a packet check
- CHECK_PACKET_SIZE(recv_data,1);
+ CHECK_PACKET_SIZE(recv_data,1);
std::string message = "";
time_t t = time(NULL);
@@ -98,7 +98,7 @@ void WorldSession::HandleGMTicketUpdateOpcode( WorldPacket & recv_data)
GM_Ticket *ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
// Check if player has a GM Ticket yet
- if(!ticket)
+ if(!ticket)
{
// Response - error couldnt find existing Ticket
data << uint32(1);
@@ -133,7 +133,7 @@ void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/)
if(ticket)
{
// Remove Tickets from Player
-
+
// Response - no errors
WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
data << uint32(9);
@@ -150,12 +150,12 @@ void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/)
// NO recv_data NO packet size check
WorldPacket data(SMSG_GMTICKET_GETTICKET, 400);
-
+
// get Current Ticket
GM_Ticket *ticket = ticketmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
// check for existing ticket
- if(!ticket)
+ if(!ticket)
{
data << uint32(10);
// send packet
@@ -183,8 +183,8 @@ void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/
// in case of disactivity, this should be set to (0)
data << uint32(1);
-
-
+
+
// Send Packet
SendPacket(&data);
}