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authormegamage <none@none>2009-08-23 22:09:43 -0500
committermegamage <none@none>2009-08-23 22:09:43 -0500
commit1ee90e1022a235859316e55356ea8a3d2f456c9b (patch)
treeb3db14f5e81ac865bb3fe92158b8837eb9b0ca5f /src/game/Totem.cpp
parente71f5e474e2d935f2bfd8520dbf62a6f4b552a18 (diff)
*Update vehicle system. Make vehicle a seperate class from creature.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Totem.cpp')
-rw-r--r--src/game/Totem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp
index d35ba9e30b9..aba3550ab5a 100644
--- a/src/game/Totem.cpp
+++ b/src/game/Totem.cpp
@@ -28,7 +28,7 @@
Totem::Totem(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
{
- m_summonMask |= SUMMON_MASK_TOTEM;
+ m_unitTypeMask |= UNIT_MASK_TOTEM;
m_duration = 0;
m_type = TOTEM_PASSIVE;
}