diff options
author | QAston <none@none> | 2009-05-16 17:59:36 +0200 |
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committer | QAston <none@none> | 2009-05-16 17:59:36 +0200 |
commit | 14daff6d38f5100c311af334f4e02c47cd946904 (patch) | |
tree | 0c1808ce273e746aa9c1b5398ce087941fdca12c /src/game/Unit.cpp | |
parent | 68a8c72041d601ba226e6f932c9cde3f4c66ca0e (diff) |
*Change amount of passive auras if mod changed for them (this fixes Glyph of vigor apply/remove and some other spells)
*Backfire damage from unstable affliction is applied to dispeller now
*Correct amount of improved Divine Spirit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 9db62bf51fe..e417bd33488 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4073,7 +4073,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit int32 damage = aur->GetPartAura(0)->GetAmount()*9; RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL); // backfire damage and silence - dispeler->CastCustomSpell(this, 31117, &damage, NULL, NULL, true, NULL, NULL,dispeler->GetGUID()); + dispeler->CastCustomSpell(dispeler, 31117, &damage, NULL, NULL, true, NULL, NULL,GetGUID()); return; } RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL); @@ -4853,7 +4853,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger { // Remove aura mods Aur->ApplyModifier(false); - Aur->SetAmount(Aur->GetAmount() + spelldmg * triggerAmount / 100); + Aur->SetAmount(Aur->GetAmount() + spelldmg/* * triggerAmount / 100*/); // Apply extended aura mods Aur->ApplyModifier(true); return true; |