diff options
| author | megamage <none@none> | 2009-07-16 10:18:35 +0800 |
|---|---|---|
| committer | megamage <none@none> | 2009-07-16 10:18:35 +0800 |
| commit | 43ac2c4cb44fb211fdd3142ec45fea9e53308ccd (patch) | |
| tree | 6103a6851b6509d921346d76b4a300a49a9b2190 /src/game/Unit.cpp | |
| parent | 27bbca78a16eb6baae9e3eb9e7d864aad883453d (diff) | |
[8172] Drop dead code for 33878/33876 and ranks. Author: VladimirMangos
Detected by spell_check: not have now dummy aura but have
SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCEN for proper mechanic.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index eede4b4bed2..67cd87db8a5 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5907,7 +5907,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger triggered_spell_id = 40446; chance = 25.0f; } - // Mangle (cat/bear) + // Mangle (Bear) and Mangle (Cat) else if( procSpell->SpellFamilyFlags[1] & 0x00000440) { triggered_spell_id = 40452; @@ -9324,8 +9324,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 TakenTotalMod *= ((*i)->GetAmount()+100.0f)/100.0f; // Mod damage from spell mechanic - uint32 mechanicMask = GetAllSpellMechanicMask(spellProto); - if (mechanicMask) + if (uint32 mechanicMask = GetAllSpellMechanicMask(spellProto)) { AuraEffectList const& mDamageDoneMechanic = pVictim->GetAurasByType(SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT); for(AuraEffectList::const_iterator i = mDamageDoneMechanic.begin();i != mDamageDoneMechanic.end(); ++i) |
