diff options
author | QAston <none@none> | 2009-08-17 16:57:36 +0200 |
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committer | QAston <none@none> | 2009-08-17 16:57:36 +0200 |
commit | 5047eb7a6265d2bf496ef22d7c9a6b30fa21d466 (patch) | |
tree | aacd8163b4f23f68f4204f7589048f77edecfb1e /src/game/Unit.cpp | |
parent | b8993423b5bad734c1ff7d30eb387686fb6c208d (diff) |
*Implement aura type SPELL_AURA_PREVENT_REGENERATE_POWER(294).
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 41076313567..25e077cc97c 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4185,6 +4185,16 @@ bool Unit::HasAuraTypeWithMiscvalue(AuraType auratype, uint32 miscvalue) const return false; } +bool Unit::HasAuraTypeWithValue(AuraType auratype, uint32 value) const +{ + AuraEffectList const& mTotalAuraList = GetAurasByType(auratype); + for(AuraEffectList::const_iterator i = mTotalAuraList.begin();i != mTotalAuraList.end(); ++i) + if (value == (*i)->GetAmount()) + return true; + return false; +} + + bool Unit::HasAuraType(AuraType auraType) const { return (!m_modAuras[auraType].empty()); |