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authormegamage <none@none>2009-08-05 16:39:09 -0500
committermegamage <none@none>2009-08-05 16:39:09 -0500
commit5b1e8ef6ff333412d23448684954581af39f0e2e (patch)
treed208b729a3cf377010d529e0d9a75e30b8a75ce7 /src/game/Unit.cpp
parent907342d5b0e7a68024fcc77ea125bc36ff3bacaa (diff)
[8309] Fixed paladin judgement selection code in some places. Author: KAPATEJIb
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index fae807a5a6c..794a3e7bcd0 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6409,8 +6409,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
triggered_spell_id = 40471;
chance = 15.0f;
}
- // Judgement
- else if( procSpell->SpellFamilyFlags[0] & 0x800000 )
+ // Judgement (any)
+ else if (GetSpellSpecific(procSpell->Id)==SPELL_JUDGEMENT)
{
triggered_spell_id = 40472;
chance = 50.0f;