aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2009-02-25 21:15:38 +0100
committerQAston <none@none>2009-02-25 21:15:38 +0100
commit64540eff85465fca81121cc3de85fecc7315cf3e (patch)
tree470cae1bb8bfea8d697ca6df7c7edc9ea4a45fed /src/game/Unit.cpp
parent50d2fc34ecc2c9e2481188d8ac10c8ad8e02303e (diff)
*Fix bug with spellproc.
*Fix bug with bloodthirst healing. --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index ce22eca1854..55779378428 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6937,7 +6937,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB
// Bloodthirst (($m/100)% of max health)
case 23880:
{
- basepoints0 = int32(GetMaxHealth() * triggerAmount / 10000);
+ basepoints0 = int32(GetMaxHealth() * triggerAmount / 100);
break;
}
// Shamanistic Rage triggered spell