diff options
author | megamage <none@none> | 2009-07-30 10:26:15 +0800 |
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committer | megamage <none@none> | 2009-07-30 10:26:15 +0800 |
commit | 7bd47f88276551ffd51aef1659d4876cf18434ae (patch) | |
tree | 6e470468fa23d68c77bc75190a57822b1547f2fd /src/game/Unit.cpp | |
parent | 4c9aa14e57ad6d2b979e1444aaea12ea287b6c04 (diff) |
[8225] Some fixes from 320 branch. Author: tomrus88
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 84590d47336..117dbe0e1da 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3477,8 +3477,8 @@ void Unit::InterruptSpell(uint32 spellType, bool withDelayed, bool withInstant) // send autorepeat cancel message for autorepeat spells if (spellType == CURRENT_AUTOREPEAT_SPELL) { - if(GetTypeId()==TYPEID_PLAYER) - ((Player*)this)->SendAutoRepeatCancel(); + if(GetTypeId() == TYPEID_PLAYER) + ((Player*)this)->SendAutoRepeatCancel(this); } if (spell->getState() != SPELL_STATE_FINISHED) |