diff options
| author | QAston <none@none> | 2009-07-17 17:26:13 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-07-17 17:26:13 +0200 |
| commit | 88cd705c26a3fb98ca756b76defa083890813410 (patch) | |
| tree | d45781a95e81bf8cc7bfd7b48e62971ffd41fb7a /src/game/Unit.cpp | |
| parent | d6bd04ab0d813e99ab1c7d61d0d71c3da2fe0ae4 (diff) | |
*Remove some code for spells not present in dbc of 313.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 77c8e619c19..bafcb367f3b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -2023,11 +2023,6 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe } case SPELLFAMILY_DEATHKNIGHT: { - // Shadow of Death - if (spellProto->Id == 49157) - { - continue; - } // Anti-Magic Shell (on self) if (spellProto->Id == 48707) { @@ -8513,14 +8508,6 @@ void Unit::ModifyAuraState(AuraState flag, bool apply) SpellEntry const* spellProto = (*itr).second->GetSpellProto(); if (spellProto->CasterAuraState == flag) { - // exceptions (applied at state but not removed at state change) - // Rampage - if(spellProto->SpellIconID==2006 && spellProto->SpellFamilyName==SPELLFAMILY_WARRIOR && spellProto->SpellFamilyFlags[0]==0x100000) - { - ++itr; - continue; - } - RemoveAura(itr); } else |
