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-rw-r--r--src/game/Unit.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 77c8e619c19..bafcb367f3b 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -2023,11 +2023,6 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
}
case SPELLFAMILY_DEATHKNIGHT:
{
- // Shadow of Death
- if (spellProto->Id == 49157)
- {
- continue;
- }
// Anti-Magic Shell (on self)
if (spellProto->Id == 48707)
{
@@ -8513,14 +8508,6 @@ void Unit::ModifyAuraState(AuraState flag, bool apply)
SpellEntry const* spellProto = (*itr).second->GetSpellProto();
if (spellProto->CasterAuraState == flag)
{
- // exceptions (applied at state but not removed at state change)
- // Rampage
- if(spellProto->SpellIconID==2006 && spellProto->SpellFamilyName==SPELLFAMILY_WARRIOR && spellProto->SpellFamilyFlags[0]==0x100000)
- {
- ++itr;
- continue;
- }
-
RemoveAura(itr);
}
else