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authorSpp <none@none>2010-04-24 17:48:52 +0200
committerSpp <none@none>2010-04-24 17:48:52 +0200
commita12c0aef85897d1a8af2c03ff3e888c7c2e62848 (patch)
tree197d214a27d968a310e7977b21b57ca25f29adfe /src/game/Unit.cpp
parent9aa3fea85793a8fe44ea3619e11812af4841eaaa (diff)
Fix compile ¬¬
+ Code Style (for, if, while) --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index db1a5c4fcbb..aa84fe3ed8b 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8214,7 +8214,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
if (this->GetTypeId() != TYPEID_PLAYER || !plr || plr->getClass() != CLASS_DEATH_KNIGHT)
return false;
- if(!plr->IsBaseRuneSlotsOnCooldown(RUNE_BLOOD))
+ if (!plr->IsBaseRuneSlotsOnCooldown(RUNE_BLOOD))
return false;
}