diff options
author | click <none@none> | 2010-04-20 00:11:03 +0200 |
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committer | click <none@none> | 2010-04-20 00:11:03 +0200 |
commit | a5500fd7f1df88e1a23c9b250ec0568cdd4d9c02 (patch) | |
tree | 0074da6471abf3269b00f2777b196ca6bd270e29 /src/game/Unit.cpp | |
parent | e1e7083990a8422d7b8e649765bdb1ff6a78cd8c (diff) |
Make ResetPeriodic controllable by boolean value, defaults to false
Fix by Moriquendu
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 2f62ed6a0ee..fcfdd7fb026 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7636,7 +7636,7 @@ bool Unit::HandleAuraProc(Unit * /*pVictim*/, uint32 damage, Aura * triggeredByA if (!aurEff) return false; // Reset amplitude - set death rune remove timer to 30s - aurEff->ResetPeriodic(); + aurEff->ResetPeriodic(true); uint32 runesLeft; if (dummySpell->SpellIconID == 2622) |