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authormegamage <none@none>2009-04-06 20:33:52 -0500
committermegamage <none@none>2009-04-06 20:33:52 -0500
commitac4edf0e091f0a1e0b49ae39201183613f3453ad (patch)
tree8ff4f3be6bc305ae9bef92caee25cd29670c833d /src/game/Unit.cpp
parente8866340ce2cb717486c8def489ddc9d3046a0cc (diff)
*Update creature formation code.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 973b2a7ea35..d2e7a1b4188 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -9537,7 +9537,14 @@ void Unit::CombatStart(Unit* target)
if(!target->isInCombat() && target->GetTypeId() != TYPEID_PLAYER
&& !((Creature*)target)->HasReactState(REACT_PASSIVE) && ((Creature*)target)->IsAIEnabled)
+ {
((Creature*)target)->AI()->AttackStart(this);
+ if(((Creature*)target)->GetFormation())
+ {
+ ((Creature*)target)->GetFormation()->MemberAttackStart((Creature*)target, this);
+ sLog.outDebug("Unit::CombatStart() calls CreatureGroups::MemberHasAttacked(this);");
+ }
+ }
SetInCombatWith(target);
target->SetInCombatWith(this);
@@ -9554,13 +9561,6 @@ void Unit::CombatStart(Unit* target)
me->UpdatePvP(true);
me->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
}
-
- //Call creature group update
- if(GetTypeId()==TYPEID_UNIT && ((Creature*)this)->GetFormation())
- {
- ((Creature*)this)->GetFormation()->MemberHasAttacked(*(Creature*)this);
- sLog.outDebug("Unit::CombatStart() calls CreatureGroups::MemberHasAttacked(this);");
- }
}
void Unit::SetInCombatState(bool PvP)