diff options
author | megamage <none@none> | 2008-12-12 11:21:28 -0600 |
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committer | megamage <none@none> | 2008-12-12 11:21:28 -0600 |
commit | b6c288ca9fb271923f493ee39d78b5dc4b2a996f (patch) | |
tree | ec03c0dce11277c5e04f87a33ca76f1dd78687e7 /src/game/Unit.cpp | |
parent | 135f39a5efabc12728924933056f3ea952dd2c09 (diff) |
*Update to Mangos 6902. Source: Mangos.
*Skipped rev: rev 6893, some code about waypoint movement.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 67 |
1 files changed, 33 insertions, 34 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index be225b0118b..4cd1eb5426a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -53,12 +53,12 @@ float baseMoveSpeed[MAX_MOVE_TYPE] = { 2.5f, // MOVE_WALK 7.0f, // MOVE_RUN - 1.25f, // MOVE_WALKBACK + 1.25f, // MOVE_RUN_BACK 4.722222f, // MOVE_SWIM - 4.5f, // MOVE_SWIMBACK - 3.141594f, // MOVE_TURN - 7.0f, // MOVE_FLY - 4.5f, // MOVE_FLYBACK + 4.5f, // MOVE_SWIM_BACK + 3.141594f, // MOVE_TURN_RATE + 7.0f, // MOVE_FLIGHT + 4.5f, // MOVE_FLIGHT_BACK }; void InitTriggerAuraData(); @@ -3032,8 +3032,8 @@ float Unit::CalculateLevelPenalty(SpellEntry const* spellProto) const void Unit::SendAttackStart(Unit* pVictim) { WorldPacket data( SMSG_ATTACKSTART, 16 ); - data << GetGUID(); - data << pVictim->GetGUID(); + data << uint64(GetGUID()); + data << uint64(pVictim->GetGUID()); SendMessageToSet(&data, true); DEBUG_LOG( "WORLD: Sent SMSG_ATTACKSTART" ); @@ -8126,7 +8126,7 @@ bool Unit::Attack(Unit *victim, bool meleeAttack) if(GetTypeId()==TYPEID_UNIT) { WorldPacket data(SMSG_AI_REACTION, 12); - data << GetGUID(); + data << uint64(GetGUID()); data << uint32(AI_REACTION_AGGRO); // Aggro sound ((WorldObject*)this)->SendMessageToSet(&data, true); @@ -8342,17 +8342,17 @@ Unit* Unit::GetCharm() const void Unit::SetPet(Pet* pet) { - SetUInt64Value(UNIT_FIELD_SUMMON,pet ? pet->GetGUID() : 0); + SetUInt64Value(UNIT_FIELD_SUMMON, pet ? pet->GetGUID() : 0); // FIXME: hack, speed must be set only at follow if(pet) for(int i = 0; i < MAX_MOVE_TYPE; ++i) - pet->SetSpeed(UnitMoveType(i),m_speed_rate[i],true); + pet->SetSpeed(UnitMoveType(i), m_speed_rate[i], true); } -void Unit::SetCharm(Unit* charmed) +void Unit::SetCharm(Unit* pet) { - SetUInt64Value(UNIT_FIELD_CHARM,charmed ? charmed->GetGUID() : 0); + SetUInt64Value(UNIT_FIELD_CHARM, pet ? pet->GetGUID() : 0); } void Unit::AddPlayerToVision(Player* plr) @@ -8444,7 +8444,6 @@ void Unit::SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, Po data << uint32(SpellID); data << uint32(powertype); data << uint32(Damage); - //data << uint8(critical ? 1 : 0); // removed in 2.4.0 SendMessageToSet(&data, true); } @@ -8903,7 +8902,7 @@ int32 Unit::SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit *pVic bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType) { - // not criting spell + // not critting spell if((spellProto->AttributesEx2 & SPELL_ATTR_EX2_CANT_CRIT)) return false; @@ -9692,7 +9691,7 @@ void Unit::SetInCombatState(bool PvP) { pet->UpdateSpeed(MOVE_RUN, true); pet->UpdateSpeed(MOVE_SWIM, true); - pet->UpdateSpeed(MOVE_FLY, true); + pet->UpdateSpeed(MOVE_FLIGHT, true); } } } @@ -9947,16 +9946,16 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced) } break; } - case MOVE_WALKBACK: + case MOVE_RUN_BACK: return; case MOVE_SWIM: { main_speed_mod = GetMaxPositiveAuraModifier(SPELL_AURA_MOD_INCREASE_SWIM_SPEED); break; } - case MOVE_SWIMBACK: + case MOVE_SWIM_BACK: return; - case MOVE_FLY: + case MOVE_FLIGHT: { if (IsMounted()) // Use on mount auras main_speed_mod = GetMaxPositiveAuraModifier(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED); @@ -9966,7 +9965,7 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced) non_stack_bonus = (100.0 + GetMaxPositiveAuraModifier(SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK))/100.0f; break; } - case MOVE_FLYBACK: + case MOVE_FLIGHT_BACK: return; default: sLog.outError("Unit::UpdateSpeed: Unsupported move type (%d)", mtype); @@ -9981,7 +9980,7 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced) { case MOVE_RUN: case MOVE_SWIM: - case MOVE_FLY: + case MOVE_FLIGHT: { // Normalize speed by 191 aura SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED if need // TODO: possible affect only on MOVE_RUN @@ -10038,22 +10037,22 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) case MOVE_RUN: data.Initialize(MSG_MOVE_SET_RUN_SPEED, 8+4+1+4+4+4+4+4+4+4); break; - case MOVE_WALKBACK: + case MOVE_RUN_BACK: data.Initialize(MSG_MOVE_SET_RUN_BACK_SPEED, 8+4+1+4+4+4+4+4+4+4); break; case MOVE_SWIM: data.Initialize(MSG_MOVE_SET_SWIM_SPEED, 8+4+1+4+4+4+4+4+4+4); break; - case MOVE_SWIMBACK: + case MOVE_SWIM_BACK: data.Initialize(MSG_MOVE_SET_SWIM_BACK_SPEED, 8+4+1+4+4+4+4+4+4+4); break; - case MOVE_TURN: + case MOVE_TURN_RATE: data.Initialize(MSG_MOVE_SET_TURN_RATE, 8+4+1+4+4+4+4+4+4+4); break; - case MOVE_FLY: + case MOVE_FLIGHT: data.Initialize(MSG_MOVE_SET_FLIGHT_SPEED, 8+4+1+4+4+4+4+4+4+4); break; - case MOVE_FLYBACK: + case MOVE_FLIGHT_BACK: data.Initialize(MSG_MOVE_SET_FLIGHT_BACK_SPEED, 8+4+1+4+4+4+4+4+4+4); break; default: @@ -10086,22 +10085,22 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) case MOVE_RUN: data.Initialize(SMSG_FORCE_RUN_SPEED_CHANGE, 17); break; - case MOVE_WALKBACK: + case MOVE_RUN_BACK: data.Initialize(SMSG_FORCE_RUN_BACK_SPEED_CHANGE, 16); break; case MOVE_SWIM: data.Initialize(SMSG_FORCE_SWIM_SPEED_CHANGE, 16); break; - case MOVE_SWIMBACK: + case MOVE_SWIM_BACK: data.Initialize(SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, 16); break; - case MOVE_TURN: + case MOVE_TURN_RATE: data.Initialize(SMSG_FORCE_TURN_RATE_CHANGE, 16); break; - case MOVE_FLY: + case MOVE_FLIGHT: data.Initialize(SMSG_FORCE_FLIGHT_SPEED_CHANGE, 16); break; - case MOVE_FLYBACK: + case MOVE_FLIGHT_BACK: data.Initialize(SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, 16); break; default: @@ -10109,7 +10108,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) return; } data.append(GetPackGUID()); - data << (uint32)0; + data << (uint32)0; // moveEvent, NUM_PMOVE_EVTS = 0x39 if (mtype == MOVE_RUN) data << uint8(0); // new 2.1.0 data << float(GetSpeed(mtype)); @@ -12314,9 +12313,9 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id) return NULL; } - pet->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, GetGUID()); - pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, GetGUID()); - pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,getFaction()); + pet->SetOwnerGUID(GetGUID()); + pet->SetCreatorGUID(GetGUID()); + pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction()); pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id); if(!pet->InitStatsForLevel(creatureTarget->getLevel())) |