diff options
author | QAston <none@none> | 2009-04-20 16:48:35 +0200 |
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committer | QAston <none@none> | 2009-04-20 16:48:35 +0200 |
commit | cc5414f9256ab2d27caa9f08bbb7b453a3155feb (patch) | |
tree | 89885b6db912b73641764e6bb1b4a2c51b9cfa51 /src/game/Unit.cpp | |
parent | 4ac0914d81ebad67b63e3b093117cc67cb717d81 (diff) |
*Correct check range for totem area auras.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index d61d5731835..5effacc14a3 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3203,7 +3203,7 @@ void Unit::_DeleteAuras() Totem* statue = NULL; if(Aur->GetAuraDuration() && !Aur->IsPersistent() && IsChanneledSpell(Aur->GetSpellProto())) { - Unit* caster = Aur->GetCaster(); + Unit* caster = Aur->GetFormalCaster(); if(caster && caster->isAlive()) { // stop caster chanelling state |