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-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index d61d5731835..5effacc14a3 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -3203,7 +3203,7 @@ void Unit::_DeleteAuras()
Totem* statue = NULL;
if(Aur->GetAuraDuration() && !Aur->IsPersistent() && IsChanneledSpell(Aur->GetSpellProto()))
{
- Unit* caster = Aur->GetCaster();
+ Unit* caster = Aur->GetFormalCaster();
if(caster && caster->isAlive())
{
// stop caster chanelling state