diff options
author | megamage <none@none> | 2009-02-01 16:12:51 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-02-01 16:12:51 -0600 |
commit | db8301ce633e0009d9e528794f63be67095c7a7f (patch) | |
tree | 5e82cc9ed7deb61a6e7ba37581782bcb77ece5e3 /src/game/Unit.cpp | |
parent | 50fa9c5933b582f0f506e52dc78240729cb9cfa0 (diff) |
Add custom chance for some spells in 16180 and ranks (added in 308)
Show enchant id in error log
Signed-off-by: DiSlord <dislord@nomail.com>
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 0e9f6651401..6694e38a854 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5871,6 +5871,9 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu // Improved Water Shield if (dummySpell->SpellIconID == 2287) { + // Lesser Healing Wave need aditional 60% roll + if (procSpell->SpellFamilyFlags & 0x0000000000000080LL && !roll_chance_i(60)) + return false; // lookup water shield AuraList const& vs = GetAurasByType(SPELL_AURA_PROC_TRIGGER_SPELL); for(AuraList::const_iterator itr = vs.begin(); itr != vs.end(); ++itr) |