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Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 0e9f6651401..6694e38a854 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5871,6 +5871,9 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu // Improved Water Shield if (dummySpell->SpellIconID == 2287) { + // Lesser Healing Wave need aditional 60% roll + if (procSpell->SpellFamilyFlags & 0x0000000000000080LL && !roll_chance_i(60)) + return false; // lookup water shield AuraList const& vs = GetAurasByType(SPELL_AURA_PROC_TRIGGER_SPELL); for(AuraList::const_iterator itr = vs.begin(); itr != vs.end(); ++itr) |