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authormegamage <none@none>2009-03-12 14:15:44 -0600
committermegamage <none@none>2009-03-12 14:15:44 -0600
commit1fbfc6da645058a6da3073dafde0e6bca621e31c (patch)
treee8046c844ec548cdee29d8eee5c9ecfc1b9d9ec2 /src/game/Unit.h
parentab6e9bd7b43b2bbce899a780cdd942ac137e7d99 (diff)
*Assign possessed AI and pet AI to charmed creatures.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index d103525208c..f73a5386aef 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1109,6 +1109,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
CharmInfo* GetCharmInfo() { return m_charmInfo; }
CharmInfo* InitCharmInfo();
void DeleteCharmInfo();
+ void UpdateCharmAI();
SharedVisionList const& GetSharedVisionList() { return m_sharedVision; }
void AddPlayerToVision(Player* plr);
void RemovePlayerFromVision(Player* plr);
@@ -1424,6 +1425,8 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
protected:
explicit Unit ();
+ UnitAI *i_AI, *i_disabledAI;
+
void _UpdateSpells(uint32 time);
void _UpdateAutoRepeatSpell();