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authorQAston <none@none>2010-01-22 20:03:47 +0100
committerQAston <none@none>2010-01-22 20:03:47 +0100
commit216d32e8a76b65fb8d661d7e5a200edd637b8dd9 (patch)
treed73c6c8f58b1ec74fa248182f1e04b45f3e7626f /src/game/Unit.h
parent7b3691ac9e5856736765dded523ca0ed18fc8db9 (diff)
*Prevent assertion fail in Unit::_AddAura after creature add to remove list.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index a0614298484..5ff61195cc4 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1101,7 +1101,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void AddToWorld();
void RemoveFromWorld();
- void CleanupsBeforeDelete(); // used in ~Creature/~Player (or before mass creature delete to remove cross-references to already deleted units)
+ void CleanupsBeforeDelete(bool finalCleanup = true); // used in ~Creature/~Player (or before mass creature delete to remove cross-references to already deleted units)
DiminishingLevels GetDiminishing(DiminishingGroup group);
void IncrDiminishing(DiminishingGroup group);