diff options
| author | QAston <none@none> | 2009-06-16 15:29:07 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-06-16 15:29:07 +0200 |
| commit | 2e6db5421eb0132fc84d26b6f0c28c76a6b89a67 (patch) | |
| tree | c0da76853de39de1e4c8b8c8c0792e04ce4890e9 /src/game/Unit.h | |
| parent | 56408648456b8b78d0bfed4aec8d74473ab6b62e (diff) | |
*Fix aura type 280.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index fc27db35c42..ffc4c91f7a8 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1195,7 +1195,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss); void CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType = BASE_ATTACK, bool crit = false); - int32 GetIgnoredArmorMultiplier(SpellEntry const *spellInfo, WeaponAttackType attackType); void DealSpellDamage(SpellNonMeleeDamage *damageInfo, bool durabilityLoss); float MeleeSpellMissChance(const Unit *pVictim, WeaponAttackType attType, int32 skillDiff, uint32 spellId) const; |
