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authorQAston <none@none>2009-06-16 15:29:07 +0200
committerQAston <none@none>2009-06-16 15:29:07 +0200
commit2e6db5421eb0132fc84d26b6f0c28c76a6b89a67 (patch)
treec0da76853de39de1e4c8b8c8c0792e04ce4890e9 /src/game/Unit.h
parent56408648456b8b78d0bfed4aec8d74473ab6b62e (diff)
*Fix aura type 280.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index fc27db35c42..ffc4c91f7a8 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1195,7 +1195,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss);
void CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType = BASE_ATTACK, bool crit = false);
- int32 GetIgnoredArmorMultiplier(SpellEntry const *spellInfo, WeaponAttackType attackType);
void DealSpellDamage(SpellNonMeleeDamage *damageInfo, bool durabilityLoss);
float MeleeSpellMissChance(const Unit *pVictim, WeaponAttackType attType, int32 skillDiff, uint32 spellId) const;