aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.h
diff options
context:
space:
mode:
authormegamage <none@none>2009-04-30 16:31:05 -0500
committermegamage <none@none>2009-04-30 16:31:05 -0500
commit48dab8af91eadec76f59d0cd3d99fc7fca3a69e9 (patch)
tree97dbed833e095599a50d5877aa8c4943660d9fb1 /src/game/Unit.h
parentd6b1013763a4405ec844ace19398c2bda5b5940e (diff)
parenteb9328e4dbd5e136728f90ae794da1066688953f (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 539d8859684..8e008e1357e 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1337,7 +1337,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void SetCurrentCastedSpell(Spell * pSpell);
virtual void ProhibitSpellScholl(SpellSchoolMask /*idSchoolMask*/, uint32 /*unTimeMs*/ ) { }
- void InterruptSpell(uint32 spellType, bool withDelayed = true);
+ void InterruptSpell(uint32 spellType, bool withDelayed = true, bool withInstant = true);
// set withDelayed to true to account delayed spells as casted
// delayed+channeled spells are always accounted as casted
@@ -1346,7 +1346,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
// set withDelayed to true to interrupt delayed spells too
// delayed+channeled spells are always interrupted
- void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid = 0);
+ void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid = 0, bool withInstant = true);
Spell* FindCurrentSpellBySpellId(uint32 spell_id) const;